Technology is a really powerful factor in this game and makes a massive difference to how powerful your empire becomes. Feudal: That research penalty is a much bigger hit to science progress than I anticipated and I really struggled to keep up with the other empires.I think the biggest factors in my defeat were: Doing the exact same thing and expecting a different result is insanity - so of course I will change my race setup a bit to try and compensate for last time’s failure. I’m using the exact same game setup as last time ( Average difficulty, Small size, Average composition, 8 Players with Pre Warp starting technology). So without further ado, let’s get into my 2nd attempt… Game Setup If you have read it you’ll know that it ended in disastrous defeat just over a 100 turns into the game… This just goes to show that even with an estimated 1000 hours of play time I still haven’t seen everything in this game and I know there are many racial ability combinations that I haven’t even tried yet! ![]() ![]() If you haven’t read part 1 yet you can safely skip it, unless you want to see a bit of detail about the early game. Master of Orion 2 is a 4X TBS released by MicroProse in 1996.
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